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Alpha racing wierdness

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Created by red > 9 months ago, 18 Mar 2008
red
VIC, 741 posts
18 Mar 2008 9:31PM
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Had a good sail today and had some good planning gybes and thought I might get a PB for Alpha but on downloading noticed really low speed and also realspeed tended to pick strange "turns" for my speed. I've cleaned the file (to the best of my ability) and was wondering if anyone can help?

nebbian
WA, 6277 posts
18 Mar 2008 7:33PM
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Forward it to info at gpsteamchallenge.com.au, and I'll have a look.

One thing I've noticed with alphas is that the entry speed (on a reach) is really important. You need to have a big sail up, and be screaming across the wind. The gybe isn't really the most critical part of your alpha number (I've found), ie if you're only doing 20 knots across the wind then there's no way you'll ever get an alpha above 20 knots.

red
VIC, 741 posts
18 Mar 2008 10:06PM
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cheers nebbian, its on its way

snides8
WA, 1731 posts
18 Mar 2008 11:07PM
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red said...

Had a good sail today and had some good planning gybes and thought I might get a PB for Alpha but on downloading noticed really low speed and also realspeed tended to pick strange "turns" for my speed. I've cleaned the file (to the best of my ability) and was wondering if anyone can help?


did you stay within the 50meter proximity range?

nebbian
WA, 6277 posts
19 Mar 2008 12:30AM
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Proximity was the killer.

For those listening at home, getting a good alpha isn't necessarily the same as doing a good gybe. You can plane all the way through a gybe, come out really humming but as Snides suggested, if you don't get back within that magic 50 metres then you don't get a score.

If you can find a buoy or landmark about 250 metres from where you gybe, then it's a good aid in figuring out just how far upwind you need to pinch on your way back to the mark.
I find that my best numbers are done when going flat out across the wind, biggish arc (bigger than 25m radius anyway), then pinch back upwind as much as possible. However there are lots of people who have done bigger numbers than me so take my advice as possibly wrong

TimeMachine
89 posts
19 Mar 2008 4:19PM
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I haven't had an Alpha session yet but figure the best Alphas will be done by broad reaching into a start mark to get maximum speed, then arcing a turn upwind using momentum to maintain as much speed as you can over around 200m as you create a curved track to windward. Progressively tighten the arc until you begin your gybe at the maximum possible gybe speed. Hopefully your gybe point will be about 50-100m upwind of your start mark. Exit the gybe wide and as fast as possible then bear away to get up to speed as quickly as possible. Then create a similar arc progressively turning upwind again to just make the proximity of your start mark.

So the ideal Alpha should look bent around upwind and then bent back, making the overall run look like a bent banana. Some of Andrew Daffs best runs look a bit like this and it makes sense to me (although it was done to follow the sand bank at the time). But I'll cover myself also by saying I haven't got any decent Alphas so this might be total crap...

decrepit
WA, 12767 posts
19 Mar 2008 7:22PM
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I'm not in Andrew's or Steve"s league, but so far my best alphas look like a "U" with the exit part of the turn a little tighter than the entry, and the inward leg speed higher than the exit, by about 3Kts, (30 in 27 out = 25 alpha).

Really must set up some markers and try different techniques.



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"Alpha racing wierdness" started by red